#pragma once
#include "Tank.h"
#include "ControllerBase.h"

namespace cat
{
	class KeyboardController: public ControllerBase
	{
	protected:
		void treatEvent(sf::Event& event) override;
		virtual void think(void) override;
		bool _isModified;

	public:
		KeyboardController(cat::Tank& tank);
		~KeyboardController(void);
	};
}

